This game was done as part of the Campaign of Nations that is being expertly run by David (aka ‘MurdocK’) from MurdocK’s Marauders. There are not as many nations involved as the original campaign, but the geographic reach is greater with involvement from Canada, USA, UK, Spain and Australia.
So, the game was more of a big skirmish than a battle and ended with both sides back at their starting positions, sans a few units and good men; a clear 'draw' result. Another example of the futility of war?
Orders were sent to d'Hurbal in the command phase of Turn 1, so his cavalry began moving to the left (bottom centre of photo) as Grekov VIII's Cossacks continue to cross the river (top of photo).
Karpov's division was demoralised.
Oudinot sent an aide to order Wolff to move to left in support of d'Hurbal, but the aide was killed!
The French artillery was not so devastating, but the Russians began to inflict casualties on Pacthod and Raglowich's men.
The 4e lancers charged Grekov's 3rd Ukraine Cossacks who evaded over the pontoon bridge.
Oudinot's orders to Excelmans got through.
Artillery fire produced minimal casualties...
It will be interesting to do another game from the campaign in which the situation lends itself to a more determined contest. No doubt several of these are in the offing... I hope that I get equally good rolls (particularly sixes for artillery and initiative) next time!